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Portlets Liferay DXP started off as a portal server for Java-based web applications called portlets (see JSR 168, JSR-286, and JSR-362). Portlets process requests and generate responses like any...
構成UIを非表示にする
Hiding the Configuration UI Liferay generates a configuration UI automatically after a configuration interface deploys. But you may have certain use cases where you want to hide the UI. For...
スコープ構成
Scoping Configurations In Liferay DXP, you can set an application's configuration to different levels of scope: System, Instance, Site, or Portlet. For example, if you create an application to have...
ジョブスケジューラディスパッチフレームワークリファレンス
Job Scheduler Dispatch Framework Reference Liferay Self-Hosted Liferay PaaS Liferay Job Scheduler is a flexible framework built on top of Liferay's Scheduler Engine. You can use it to add,...
ログ
Logs The OSGi Log Service Extender enables bundles to provide OSGi logging configuration using embedded properties files META-INF/osgi-logging.properties or META-INF/osgi-logging-ext.properties....
旧バージョンのデフォルトの同期メッセージングを使用する
Using Default Synchronous Messaging in Previous Versions Liferay DXP 7.4 U48/Portal GA49 and Below In default synchronous messaging, the sender blocks while a Message Bus thread dispatches the...
Portlet 3.0 API オプトイン
Portlet 3.0 API Opt In A portlet must specify version 3.0 to opt in to the Portlet 3.0 API. The 3.0 Portlet API version can be specified in the following ways. Standard Portlet @PortletApplication...
アセットの有効化
Enabling Assets Many of Liferay's applications (e.g. Blogs, Documents and Media, Message Boards, etc.) are asset-enabled out of the box. You can publish assets with the Asset Publisher widget or...
アイテムセレクターの実装
Implementing an Item Selector Item selectors are pop-up dialogs for selecting assets, such as documents, videos, or users. By configuring the item selector's criteria and defining its usage, you...
サービスビルダー
Service Builder An application without reliable business logic or persistence isn't much of an application at all. Unfortunately, writing your own persistence code often takes a great deal of time....
PortletMVC4Springプロジェクトの構造
PortletMVC4Spring Project Anatomy PortletMVC4Spring portlets are packaged in WARs. Liferay provides project templates for creating projects configured to use JSP/JSPX and Thymeleaf templates. Their...
Liferayの拡張
Extending Liferay Liferay DXP/Portal is highly customizable. Its modular architecture contains components you can extend and override dynamically using APIs.
PortletMVC4Spring構成ファイル
PortletMVC4Spring Configuration Files A PortletMVC4Spring application has these descriptors, Spring contexts, and properties files in its WEB-INF folder: web.xml → Web application descriptor ...
ローカリゼーションのカスタマイズ
Customizing Localization Liferay ships with 55 translations, making it ideal for deployments all over the world. Sometimes, however, you must modify a translation or provide a new one. Here you can...
言語の追加
Adding a Language Liferay ships with over 50 languages out-of-the-box. Translation is complete for many of these languages, and some are still in the translation process. Each language has its own...
翻訳の自動生成
Generating Translations Automatically Liferay DXP supports 50 languages out-of-the-box. Each locale has its own language properties file containing keys for its language. When you create an...
Fundamentals
Fundamentals Liferay development projects consist primarily of simple .jar files. These contain a few extra configuration files that make them OSGi modules, but they're easily understandable by...
APIs as OSGi Services
APIs as OSGi Services After you've learned what a module is and how to deploy one, you can use modules to define APIs and implement them. Liferay APIs are OSGi services, defined by Java interfaces...
アーキテクチャー
Architecture The Liferay DXP/Portal architecture has three parts: Core: Bootstraps DXP and its frameworks. The Core provides a runtime environment for managing services, UI components, and...
アーティファクトの検索
Finding Artifacts To use external artifacts in your project, you must configure their dependencies in your build.gradle Gradle script. Before specifying an artifact as a dependency, you must first...

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